Daisy

General Overview
Daisy is a defensive-speed captain. She has the same stats as Waluigi, so, in many ways, she is simply a nerfed version of him. But, she does have some key differences that, if used properly, can be extremely deadly. It is true that these captains have similar play styles, but Daisy has something Waluigi doesn't have: The home field. Waluigi's individual priority is great, but he cant play on the home field because of it. Daisy, on the other hand, can utilize her and Waluigi's dangerous play style on the home field. This essentially allows her and ALL of her teammates to abuse home priority for easy goals or items. One of her key flaws is that she simply does not have the defensive pressure that Waluigi has. She is a great defender, but she is not the omnipresent force that Waluigi is.

Techniques and Abilities
Her first difference is her deke. Both her and Waluigi have a teleport. They both execute their teleports at pretty much the same speed, but Waluigi's is slightly faster, and this will often make the difference in a successful deke or not. The other difference is that Waluigi reveals the direction of his teleport by facing where he is going to end up. Daisy simply spins in preparation for her deke giving no hints as to where she is going to end up. This tool will not be of great use unless you are utilizing it. A conscious effort is needed to create a good mind game out of her deke. Nothing is more baffling than when you are expecting Daisy to teleport somewhere and she ends up in a completely different place.

Daisy also possesses a very flat chip. While this does not give her the self-pass ability, it DOES allow her to make serve it ins with ease. Not only is serve it in very easy to execute with her chip, it is also a lot harder for the opponent to block. If executed correctly her serve it ins often cannot be blocked.

Special
Her special, Crystal Smash, is quite simply amazing. It is hands down the easiest goal available in the game. Daisy summons a circle of crystals around her which knocks anyone near her up into the sky. The common way to score with this is to give the ball to the opponents Kritter and then use Crystal Smash. This will daze Kritter for a moment and allow Daisy to shoot the ball into the goal. The nature of this goal makes it very hard to block. The reason for this is because the player is FORCED to control Kritter when he has the ball. So, when Daisy activates her special, it is hard to switch to a defender in time to block the goal. Since Daisy is the home field most of the time, this technique is even harder to block because of how Kritter releases the ball when he is dazed. The only downside of this goal is that unlike some other specials you will not be getting an item from it. But, none the less, it is a free goal and you should not be using the special for anything else. The only other option is using it on defense. The only time this is viable is if your opponent is one goal away from winning and you don't want to risk the match. Otherwise, just get a free goal from this great special.

Setups
Daisy has two main team options. The first is 2 Boos and a Dry Bones on defense. Dry Bones patches up all the needed holes in Daisy's defense. This is the most standard trickster set up. At every opportunity you should be spamming home advantage to either get free tricks or force your opponent into giving you an item. Titan's chip, Bug spray, and Serve it up are all good moves to abuse home advantage with. Additionally you should utilize Daisy and Dry Bones' flat chips to execute hard to block serve it ins. If played correctly, it will be very hard for your opponent to stop your offense. The other viable team is using a Birdo or Monty Mole in place of Dry Bones. This provides enough defense for Daisy and allows for homeabuse of rebound goals. Either way, if you are using Daisy, you need to utilize home.

Counters
Stopping Daisy is really quite simple. If you are playing a Daisy, then that Daisy is most likely playing on home field. Which means you are at away. And if you are at away, you are most likely using Waluigi. In reality, Waluigi is the counter to most teams since his priority evens out home advantage. So especially against a home abusive captain like Daisy, it is important to use Waluigi to try and stop it. Regardless of your captain, your defense needs to be very aggressive to stop home abuse. You need to prevent Daisy and her teammates from getting close to the goal and executing their potent tricks. Waluigi is ideal for this, but any defensive captain can stop it relatively well. That is not to say that you should mindlessly always try to tackle. To stop Daisy, your defense needs to be at its best. Be aggressive, yet mindful of where your opponent is going. Also, ALWAYS ALWAYS ALWAYS ALWAYS

save your bombs when playing against Daisy. This is the only reliable way to stop her special goal, and unless you want her winning off a free goal on 6-6 then you MUST have some bombs saved up to stop it.